Updates/v0.1.0 released: Difference between revisions
From 2D Tower Wiki
This page was last edited on 7 September 2026, at 08:54.
Add v0.1.0 release update |
Use local wiki screenshot for v0.1.0 update |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{DISPLAYTITLE:Tech preview v0.1.0 released}} | {{DISPLAYTITLE:Tech preview v0.1.0 released}} | ||
'''March 21, 2026''' | |||
This is the first development preview of 2D Tower and the first release of the complete reimplementation using the Godot engine. | |||
[[File:v010-godot.webp|frameless|alt=A new reimplementation of 2D Tower in Godot|class=wiki-update-image]] | |||
== Highlights == | == Highlights == | ||
Latest revision as of 08:54, 7 September 2026
March 21, 2026
This is the first development preview of 2D Tower and the first release of the complete reimplementation using the Godot engine.
Highlights
Rooms
- Condos, with initial sales and monthly condo fees
- Restaurants that attract visitors
- Restrooms used by visitors, office workers, and hotel guests
- Security patrols
- Garbage handling for restaurants, condos, and housekeeping
Tower systems
- Elevators, lobbies, and wallpaper decorations
- Two playable maps with different backgrounds and sizes
- The initial resident, visitor, and service-worker simulation
This early preview established the foundation for the current development releases.