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Updates/v0.1.0 released: Difference between revisions

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{{DISPLAYTITLE:Tech preview v0.1.0 released}}
{{DISPLAYTITLE:Tech preview v0.1.0 released}}
<p class="wiki-news-date">March 21, 2026</p>
 
<p>This is the first development preview of 2D Tower and the first release of the complete reimplementation using the Godot engine.</p>
'''March 21, 2026'''
<img class="wiki-update-image" src="https://2dtower.com/_astro/1.BNk_LSxW_Z1fDY1k.webp" alt="A new reimplementation of 2D Tower in Godot" />
 
This is the first development preview of 2D Tower and the first release of the complete reimplementation using the Godot engine.
 
[[File:v010-godot.webp|frameless|alt=A new reimplementation of 2D Tower in Godot|class=wiki-update-image]]


== Highlights ==
== Highlights ==

Latest revision as of 08:54, 7 September 2026


March 21, 2026

This is the first development preview of 2D Tower and the first release of the complete reimplementation using the Godot engine.

A new reimplementation of 2D Tower in Godot

Highlights

Rooms

  • Condos, with initial sales and monthly condo fees
  • Restaurants that attract visitors
  • Restrooms used by visitors, office workers, and hotel guests
  • Security patrols
  • Garbage handling for restaurants, condos, and housekeeping

Tower systems

  • Elevators, lobbies, and wallpaper decorations
  • Two playable maps with different backgrounds and sizes
  • The initial resident, visitor, and service-worker simulation

This early preview established the foundation for the current development releases.