Sofa (3): Difference between revisions
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This page was last edited on 6 October 2026, at 18:22.
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|Image=Sofa 3.png | |Image=Sofa 3.png | ||
|Description=A decorative sofa. | |Description=A decorative sofa. | ||
|Construction cost={{Game Money|cost= | |Construction cost={{Game Money|cost=150}} | ||
|Environment=+ | |Environment=+50 | ||
|Size= | |Size=6 tiles × 1 floor | ||
|Category=[[:Category:Decoration|Decoration]] | |Category=[[:Category:Decoration|Decoration]] | ||
}} | }} | ||
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[[Category:Rooms]] | [[Category:Rooms]] | ||
[[Category:Decoration]] | [[Category:Decoration]] | ||
== Strategy == | == Strategy == | ||
Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport. | Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport. | ||
{{Navbox Rooms}} | |||
Latest revision as of 18:22, 6 October 2026
Sofa (3)
Sofa (3) is a decorative room that improves local environment.
Strategy
Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport.
