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Updates/v0.1.0 released: Difference between revisions

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This page was last edited on 7 September 2026, at 08:42.
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{{DISPLAYTITLE:Tech preview v0.1.0 released}}
{{DISPLAYTITLE:Tech preview v0.1.0 released}}
<p class="wiki-news-date">March 21, 2026</p>
 
<p>This is the first development preview of 2D Tower and the first release of the complete reimplementation using the Godot engine.</p>
'''March 21, 2026'''
<img class="wiki-update-image" src="https://2dtower.com/_astro/1.BNk_LSxW_Z1fDY1k.webp" alt="A new reimplementation of 2D Tower in Godot" />
 
This is the first development preview of 2D Tower and the first release of the complete reimplementation using the Godot engine.
 
[https://2dtower.com/_astro/1.BNk_LSxW_Z1fDY1k.webp View the release screenshot]


== Highlights ==
== Highlights ==

Revision as of 08:42, 7 September 2026


March 21, 2026

This is the first development preview of 2D Tower and the first release of the complete reimplementation using the Godot engine.

View the release screenshot

Highlights

Rooms

  • Condos, with initial sales and monthly condo fees
  • Restaurants that attract visitors
  • Restrooms used by visitors, office workers, and hotel guests
  • Security patrols
  • Garbage handling for restaurants, condos, and housekeeping

Tower systems

  • Elevators, lobbies, and wallpaper decorations
  • Two playable maps with different backgrounds and sizes
  • The initial resident, visitor, and service-worker simulation

This early preview established the foundation for the current development releases.