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Environment

From 2D Tower Wiki
Revision as of 05:20, 22 September 2026 by Gary (talk | contribs) (Document current game mechanics from source)
This page was last edited on 22 September 2026, at 05:20.

Environment measures the quality and pleasantness of a tower location. Nearby rooms and decorations affect it; rooms can contribute either positive or negative environment.

A more pleasant environment improves location satisfaction and can ease commute stress, allowing tenants to tolerate longer journeys. Use the Environment overlay to plan decoration and room placement.