Graffiti: Difference between revisions
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This page was last edited on 6 October 2026, at 18:22.
Use Game Money template for in-game values |
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|Image=Graffiti.png | |Image=Graffiti.png | ||
|Description=A decorative sofa. | |Description=A decorative sofa. | ||
|Environment=-75 | |||
|Construction cost={{Game Money|cost=150}} | |Construction cost={{Game Money|cost=150}} | ||
|Size=4 tiles × 1 floor | |Size=4 tiles × 1 floor | ||
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[[Category:Rooms]] | [[Category:Rooms]] | ||
[[Category:Decoration]] | [[Category:Decoration]] | ||
== Strategy == | |||
Graffiti has no staffing or operating cycle, but it applies a negative environment effect. Avoid placing it near evaluated tenant rooms unless you specifically want its visual theme and can absorb the evaluation cost. | |||
{{Navbox Rooms}} | {{Navbox Rooms}} | ||
Latest revision as of 18:22, 6 October 2026
Graffiti
Graffiti is a buildable item in 2D Tower. A decorative sofa.
Overview
- Construction cost: $300
- Footprint: 4 tiles × 1 floor
- Category: Decoration
Strategy
Graffiti has no staffing or operating cycle, but it applies a negative environment effect. Avoid placing it near evaluated tenant rooms unless you specifically want its visual theme and can absorb the evaluation cost.
