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Sofa (3): Difference between revisions

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This page was last edited on 6 October 2026, at 18:22.
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|Image=Sofa 3.png
|Image=Sofa 3.png
|Description=A decorative sofa.
|Description=A decorative sofa.
|Construction cost={{Game Money|cost=100}}
|Construction cost={{Game Money|cost=150}}
|Environment=+30
|Environment=+50
|Size=3 tiles × 1 floor
|Size=6 tiles × 1 floor
|Category=[[:Category:Decoration|Decoration]]
|Category=[[:Category:Decoration|Decoration]]
}}
}}
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[[Category:Rooms]]
[[Category:Rooms]]
[[Category:Decoration]]
[[Category:Decoration]]
{{Navbox Rooms}}
 


== Strategy ==
== Strategy ==
Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport.
Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport.
{{Navbox Rooms}}

Latest revision as of 18:22, 6 October 2026

Sofa (3)
Sofa (3)
A decorative sofa.




Construction cost$300
Environment+50 
Size6 tiles × 1 floor
CategoryDecoration


Sofa (3) is a decorative room that improves local environment.


Strategy

Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport.