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'''Washroom''' is a buildable facility in 2D Tower that provides public washroom service.
A Washroom provides access to a washroom for tenants and visitors in your Tower. Certain rooms such as Offices and Hotel Rooms expect access to a nearby Washroom.


== Overview ==
Washrooms need periodic cleaning by Housekeeping. Leaving a Washroom too dirty will result in it being closed temporarily.
* Construction cost: {{Game Money|cost=25000}}
* Maintenance: {{Game Money|cost=50}} per day
* Active power use: 1
* Capacity: 12 occupants
* Footprint: 11 tiles × 1 floor
* Category: [[:Category:Facilities|Facilities]]


== Washroom service ==
Washrooms can also be croweded and become full at 12 or more occupants. Fulll Washrooms may result queues forming and decreasing your tenant's commute satisfaction.
Washroom access is evaluated by [[Office]], [[Store]], [[Single Hotel Room]], [[Twin Hotel Room]] and [[Suite Hotel Room]]. The washroom must be operational and reachable to provide this service; see [[Needs and requirements]]. A washroom cannot accept more than 12 occupants at once, and it closes when its cleanliness reaches zero.


== Strategy ==
Place washrooms around offices, stores, restaurants, and commercial buildings to reduce the distance visitors have to walk.
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[[Category:Services and environment]]

Latest revision as of 17:49, 6 October 2026

 Washroom
Washroom
A washroom for public use.
Construction cost$50,000
Maintenance cost$100/day
Noise30 
Environment-30 
Power1 
Size11 tiles × 1 floor
CategoryFacilities


A Washroom provides access to a washroom for tenants and visitors in your Tower. Certain rooms such as Offices and Hotel Rooms expect access to a nearby Washroom.

Washrooms need periodic cleaning by Housekeeping. Leaving a Washroom too dirty will result in it being closed temporarily.

Washrooms can also be croweded and become full at 12 or more occupants. Fulll Washrooms may result queues forming and decreasing your tenant's commute satisfaction.

Strategy

Place washrooms around offices, stores, restaurants, and commercial buildings to reduce the distance visitors have to walk.