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|Category=[[:Category:Restaurant|Restaurant]]
|Category=[[:Category:Restaurant|Restaurant]]
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Restaurant is a buildable item in 2D Tower. Restaurants provides food and attracts visitors to your tower.
A  Restaurant is a medium-sized restaurant that provides food for residents and tenants during the evening and night time.
== Overview ==
 
* Construction cost: {{Game Money|cost=150000}}
Food services are managed and operated by you. Unlike stores that generate rent, restaurants generate income that is directly related to the number of customers served.
* Maintenance: {{Game Money|cost=800}} per day
 
* Staffing: 3
== Strategy ==
* Active power use: 10
Restaurants, stores, and other commercial buildings attracts visitors to your tower.
* Footprint: 19 tiles × 1 floor
 
* Category: [[:Category:Restaurant|Restaurant]]
Hotel guests, visitors, and office workers all desire a place to eat when visiting your tower.
 
Restaurants open later in the evening and night providing a good way for hotel guests visiting your tower a place to eat.
[[Category:Rooms]]
[[Category:Rooms]]
[[Category:Restaurant]]
[[Category:Restaurant]]

Revision as of 17:02, 24 September 2026

 Restaurant
Restaurant
Restaurants provides food and attracts visitors to your tower.
Construction cost$300,000
Maintenance cost$1,600/day
Noise60 
Environment-20 
Workers3
Power10 
Size19 tiles × 1 floor
CategoryRestaurant

A Restaurant is a medium-sized restaurant that provides food for residents and tenants during the evening and night time.

Food services are managed and operated by you. Unlike stores that generate rent, restaurants generate income that is directly related to the number of customers served.

Strategy

Restaurants, stores, and other commercial buildings attracts visitors to your tower.

Hotel guests, visitors, and office workers all desire a place to eat when visiting your tower.

Restaurants open later in the evening and night providing a good way for hotel guests visiting your tower a place to eat.

\n\n== How it works ==

Restaurants are stocked visitor destinations. They require deliveries to operate, and visitors remain for 15–45 simulation minutes.

Strategy

Use Restaurants as destinations near a well-served transport hub, while keeping a dependable delivery route from a dock. Their larger cost and power use make them best added after the tower can support both customers and stock movement.