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[[Category:Facilities]]
[[Category:Facilities]]


{{Navbox Rooms}}\n\n== How it works ==
\n\n== How it works ==
The Clinic is a staffed facility and visitor destination. Visits last 30–60 simulation minutes; it can employ up to 10 workers.
The Clinic is a staffed facility and visitor destination. Visits last 30–60 simulation minutes; it can employ up to 10 workers.


== Strategy ==
== Strategy ==
Place the Clinic centrally enough that residents and workers can reach it without a long cross-tower trip. Increase staffing only when demand warrants it, and keep the floor well connected so long clinic visits do not turn into longer transport delays.
Place the Clinic centrally enough that residents and workers can reach it without a long cross-tower trip. Increase staffing only when demand warrants it, and keep the floor well connected so long clinic visits do not turn into longer transport delays.
{{Navbox Rooms}}

Revision as of 18:19, 6 October 2026

 Clinic
Clinic
A medical clinic


Construction cost$600,000
Maintenance cost$2,000/day
Noise40 
Workers2
Power5 
Size22 tiles × 1 floor
CategoryFacilities

Clinic is a buildable item in 2D Tower. A medical clinic

Overview

  • Construction cost: $600,000
  • Maintenance: $2,000 per day
  • Staffing: 2
  • Active power use: 5
  • Footprint: 22 tiles × 1 floor
  • Category: Facilities

\n\n== How it works == The Clinic is a staffed facility and visitor destination. Visits last 30–60 simulation minutes; it can employ up to 10 workers.

Strategy

Place the Clinic centrally enough that residents and workers can reach it without a long cross-tower trip. Increase staffing only when demand warrants it, and keep the floor well connected so long clinic visits do not turn into longer transport delays.