Store: Difference between revisions
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This page was last edited on 24 September 2026, at 21:21.
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Add available rent range to room infobox |
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|Noise=70 | |Noise=70 | ||
|Construction cost={{Game Money|cost=125000}} | |Construction cost={{Game Money|cost=125000}} | ||
|Recurring charges={{Game Money|cost=250}}–{{Game Money|cost=1250}}/day | |||
|Maintenance cost={{Game Money|cost=100}}/day | |Maintenance cost={{Game Money|cost=100}}/day | ||
|Workers=2 | |Workers=2 | ||
Revision as of 21:21, 24 September 2026
Store
| Construction cost | $250,000 |
| Maintenance cost | $200/day |
| Rent | $500–$2,500/day |
| Noise | 70 |
| Environment | -20 |
| Workers | 2 |
| Power | 8 |
| Size | 12 tiles × 1 floor |
| Category | Shops |
A Store provides retail space for rent. Small businesses may choose to open up a shop in your tower. Stores generate consistent income through rent and attracts additional visitors to your Tower.
Unlike most tenants, Stores desire high foot traffic areas and don't mind high noise areas.
Strategy
Shoppers may visit other nearby stores. You should place stores near each other in high traffic areas. Shoppers also need access to a Washroom and may leave if one isn't available nearby.
Evaluation
The following metric evaluations apply to this room:
| Starts at star count | Evaluation item | Scoring range |
|---|---|---|
| Price | -20 to +10 points | |
| Commute | -20 to +10 points | |
| Profitability | -20 to +10 points | |
| Traffic | -5 to +15 points | |
| Environment | -15 to +5 points | |
| Security | -15 to +5 points |