Sofa (3): Difference between revisions
From 2D Tower Wiki
This page was last edited on 6 October 2026, at 18:22.
Correct sofa construction cost, environment effect and width |
Move the Rooms navbox to the bottom of the page without changing article content |
||
| Line 13: | Line 13: | ||
[[Category:Rooms]] | [[Category:Rooms]] | ||
[[Category:Decoration]] | [[Category:Decoration]] | ||
== Strategy == | == Strategy == | ||
Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport. | Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport. | ||
{{Navbox Rooms}} | |||
Latest revision as of 18:22, 6 October 2026
Sofa (3)
Sofa (3) is a decorative room that improves local environment.
Strategy
Decorations have no staffing or operating cycle; their value is the listed environment effect. Use them to improve the surroundings of evaluated residential, hotel, office, and commercial rooms, while preserving clear space for rooms and transport.
