Fast food: Difference between revisions
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This page was last edited on 24 September 2026, at 08:43.
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[[Category:Restaurant]] | [[Category:Restaurant]] | ||
{{Navbox Rooms}} | {{Navbox Rooms}}\n\n== How it works == | ||
Fast Food is a stocked restaurant that attracts visitors. It needs deliveries to remain open, and each visit lasts 15–45 simulation minutes. | |||
== Strategy == | |||
Put Fast Food where foot traffic is convenient, but make sure Loading Dock or Delivery Dock workers can reach it quickly. Delivery capacity and elevator access matter as much as customer demand; an empty restaurant cannot serve visitors. | |||
Revision as of 08:43, 24 September 2026
Fast Food
| Construction cost | $300,000 |
| Maintenance cost | $1,600/day |
| Noise | 60 |
| Environment | -20 |
| Workers | 3 |
| Power | 10 |
| Size | 19 tiles × 1 floor |
| Category | Restaurant |
Fast Food is a buildable item in 2D Tower. Serves quick meals and attracts visitors to your Tower.
Overview
- Construction cost: $300,000
- Demolition cost: $70,000
- Maintenance: $1,600 per day
- Staffing: 3
- Active power use: 10
- Footprint: 19 tiles × 1 floor
- Category: Restaurant
\n\n== How it works ==
Fast Food is a stocked restaurant that attracts visitors. It needs deliveries to remain open, and each visit lasts 15–45 simulation minutes.
Strategy
Put Fast Food where foot traffic is convenient, but make sure Loading Dock or Delivery Dock workers can reach it quickly. Delivery capacity and elevator access matter as much as customer demand; an empty restaurant cannot serve visitors.