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[[Category:Restaurant]]
[[Category:Restaurant]]


{{Navbox Rooms}}
{{Navbox Rooms}}\n\n== How it works ==
Restaurants are stocked visitor destinations. They require deliveries to operate, and visitors remain for 15–45 simulation minutes.
 
== Strategy ==
Use Restaurants as destinations near a well-served transport hub, while keeping a dependable delivery route from a dock. Their larger cost and power use make them best added after the tower can support both customers and stock movement.

Revision as of 08:43, 24 September 2026

 Restaurant
Restaurant
Restaurants provides food and attracts visitors to your tower.
Construction cost$300,000
Maintenance cost$1,600/day
Noise60 
Environment-20 
Workers3
Power10 
Size19 tiles × 1 floor
CategoryRestaurant

Restaurant is a buildable item in 2D Tower. Restaurants provides food and attracts visitors to your tower.

Overview

  • Construction cost: $300,000
  • Maintenance: $1,600 per day
  • Staffing: 3
  • Active power use: 10
  • Footprint: 19 tiles × 1 floor
  • Category: Restaurant

\n\n== How it works ==

Restaurants are stocked visitor destinations. They require deliveries to operate, and visitors remain for 15–45 simulation minutes.

Strategy

Use Restaurants as destinations near a well-served transport hub, while keeping a dependable delivery route from a dock. Their larger cost and power use make them best added after the tower can support both customers and stock movement.