Wiki

Store

From 2D Tower Wiki
Revision as of 08:43, 24 September 2026 by Gary (talk | contribs) (Expand game-mechanics guide and placement strategy)
This page was last edited on 24 September 2026, at 08:43.
 Store
Store
A retail store for lease.
Construction cost$250,000
Maintenance cost$200/day
Noise70 
Environment-20 
Workers2
Power8 
Size12 tiles × 1 floor
CategoryShops

Store is a buildable item in 2D Tower. A retail store for lease.

Overview

  • Construction cost: $250,000
  • Maintenance: $200 per day
  • Staffing: 2
  • Active power use: 8
  • Footprint: 12 tiles × 1 floor
  • Category: Shops

Evaluation

The following metric evaluations apply to this room:

Starts at star count Evaluation item Scoring range
Price -20 to +10 points
Commute -20 to +10 points
Profitability -20 to +10 points
Traffic -5 to +15 points
Environment -15 to +5 points
Security -15 to +5 points

\n\n== How it works ==

Stores are visitor-facing shops with room evaluation. Visitors use the building's transport system to reach them and remain for 15–45 simulation minutes.

Strategy

Locate Stores on accessible, high-traffic floors and protect their evaluation with good surroundings and services. Do not isolate a commercial floor behind overloaded elevators: easy access is part of making the shop useful.