Environment: Difference between revisions
From 2D Tower Wiki
This page was last edited on 12 October 2026, at 00:05.
Created page with "The environment metric represents how comfortable the area within your tower is to your tenants. Certain undesirable rooms will have a negative environment score and will reduce the environmental metric in its surrounding area. You can improve the environment score by placing decorations and wallpaper in empty areas of your tower." |
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Environment measures the local pleasantness of an area. | |||
Rooms and decorations can improve the environment. Using different types of wallpapers, including skylobbies, will also help. Higher floors near edges will also feature higher environmental scores. | |||
Improving the environment score will help improve commute satisfaction. | |||
[[Category:Game mechanics]] | |||
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[[Category:Services and environment]] | |||
Latest revision as of 00:05, 12 October 2026
Environment measures the local pleasantness of an area.
Rooms and decorations can improve the environment. Using different types of wallpapers, including skylobbies, will also help. Higher floors near edges will also feature higher environmental scores.
Improving the environment score will help improve commute satisfaction.