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This page was last edited on 12 October 2026, at 00:05.
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Environment measures the quality and pleasantness of a tower location. Nearby rooms and decorations affect it; rooms can contribute either positive or negative environment.
Environment measures the local pleasantness of an area.  


A more pleasant environment improves location satisfaction and can ease commute stress, allowing tenants to tolerate longer journeys. Use the Environment overlay to plan decoration and room placement.
Rooms and decorations can improve the environment. Using different types of wallpapers, including skylobbies, will also help. Higher floors near edges will also feature higher environmental scores.


[[Category:Mechanics]]
Improving the environment score will help improve commute satisfaction.
 
[[Category:Game mechanics]]
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[[Category:Services and environment]]

Latest revision as of 00:05, 12 October 2026

Environment measures the local pleasantness of an area.

Rooms and decorations can improve the environment. Using different types of wallpapers, including skylobbies, will also help. Higher floors near edges will also feature higher environmental scores.

Improving the environment score will help improve commute satisfaction.