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Environment

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Revision as of 07:08, 22 September 2026 by Gary (talk | contribs) (Expand gameplay manual from current game definitions)
This page was last edited on 22 September 2026, at 07:08.

Environment measures local quality and pleasantness. Rooms and decorations can add positive or negative environment, and room evaluation can use that result. A pleasant location can improve satisfaction and help tenants tolerate a less convenient commute.

Practical play: use the Environment overlay to place decor where it helps occupied rooms, and avoid grouping negative-environment rooms beside homes or hotels.