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Room needs

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Revision as of 06:59, 22 September 2026 by Gary (talk | contribs) (Add player guide sourced from current game mechanics)
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This page was last edited on 22 September 2026, at 06:59.

Rooms can evaluate nearby or tower-wide services as goals. A room definition can provide a goal with `provided_goal_id`; tenant and room evaluation profiles can then request that goal.

How needs work

  • A need may affect the room’s evaluation, tenant satisfaction, or both.
  • Some associations are hard requirements; others score as part of an evaluation.
  • Scheduled services can have a service window, deadline, retry interval, and weekday/all-day policy.
  • Service performance can use target, excellent, and failure durations, then fades as information becomes stale.

See Food, Washroom, Mail, Car parking, Subway, Front desk, and Garbage for the active providers.